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ForgeMasters

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Devlog

  • Project delayed
    December 04, 2020 by andrei009
    Hello guys, as you probably notice that there are no new updates, last version was 1.7 and I didn't manage to gather resources to continue. The project will definitely continue next year (probably sum... Continue reading
  • ForgeMasters DevLog #4
    June 25, 2020 by andrei009
    This week I've added a new gameplay system, new mob and few improvements: Gameplay: Resistance system: Units have a resistance bar and once is filled up it does additional effects. Right now only Fir... Continue reading
  • ForgeMasters DevLog #3
    June 18, 2020 by andrei009
    This week I focused more on generating rooms and build up a simple system but also did some optimizations and improvements: Added 3 Maps with different change to spawn and difficulty adjustments: Norm... Continue reading
  • ForgeMasters DevLog #2
    June 11, 2020 by andrei009
    This week progress was not great not terrible, I faced some asset and build issues but I got some things on the right track. Not much content added. General show deck widget with some refactoring in d... Continue reading
  • ForgeMasters DevLog #1
    June 04, 2020 by andrei009#small update
    I was planning to make weekly devlogs but since ue4 spring jam is around the corner I'll post what I did so far and continue after the jam. So this week I've finally added version control among with o... Continue reading
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