ForgeMasters DevLog #3
ForgeMasters » Devlog
This week I focused more on generating rooms and build up a simple system but also did some optimizations and improvements:
- Added 3 Maps with different change to spawn and difficulty adjustments: Normal dungeon, Bridge & Elite Room
- Each time completing a room the difficulty increases
- Basic Menu & Pause
- Simple SX, Sound & Music
- Improved Mouse Hit detection
For the next week I have in plan to add more to the deck building system, new mob, and already working on a system with elemental damage and resistance where cards can inflict elemental damage and when resistance builds up it trigger specific elemental damage. But more next week :)
Files
ForgeMastersPrototype1.3.zip 133 MB
Jun 18, 2020
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Roguelite Strategy DeckBuider
More posts
- Project delayedDec 04, 2020
- ForgeMasters DevLog #4Jun 25, 2020
- ForgeMasters DevLog #2Jun 11, 2020
- ForgeMasters DevLog #1Jun 04, 2020
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