ForgeMasters
A downloadable game for Windows
Forge Masters is a roguelite deck building game where the action is on a chess board like arena.
The game is in prototype phase with multi stage deployment in mind. Most of the assets are from marketplace so they are subject to change as well as the game name.
1.Prototype
2.Demo
One Dungeon (4/5 rooms)
Deck Building (9/15 cards)
Boss fight & mobs (4/5 mobs)
Items (4 items)
Menu & Settings
Improve target systems
Enemy Details
3.Release
Town
Dungeon Portals
Random dungeon
Refresh Design & Models
Cards upgrades, buffs, and rarity
Inventory & Items
Terrain Buffs
Town Upgrades
More locations, enemies & cards
More characters with unique decks
And much more
Credits
game-icons.net
CCGToolkit
FantasyIconPack
ModularRpgHeroesPolyart
MultistoryDungeons
SkeletonCrew
MagicSpellsSFXBundle
MegaGameMusicCollection
AdvancedMagicFX
Status | Prototype |
Platforms | Windows |
Author | andrei009 |
Genre | Card Game, Strategy |
Tags | Chess, Deck Building, Roguelite |
Average session | A few seconds |
Inputs | Mouse |
Download
Install instructions
Unzip & Run
Development log
- Project delayedDec 04, 2020
- ForgeMasters DevLog #4Jun 25, 2020
- ForgeMasters DevLog #3Jun 18, 2020
- ForgeMasters DevLog #2Jun 11, 2020
- ForgeMasters DevLog #1Jun 04, 2020
Comments
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For an initial prototype this is really really good! It's looking great already and the gameplay has a lot of promise to it! I'm excited to check out the full demo when that's released!
(This is the third game on the video)
Wow, I didn't expect a video feedback on my little prototype, I appreciate it very much. The deck numbers on left and right are your cards destroyed and cards remaining until new deck shuffle, this will make more sense when deck building is complete. And I see there are clearly some issues when trying to select areas :D. There will be little updates to this prototype until the demo is ready, I hope I won't disappoint. Thanks again for playing :)
That's not a problem at all, I have a real soft spot for these kind of games and considering this is still relatively early in development I'm looking forward to seeing what it's like when it's more fleshed out!