ForgeMasters DevLog #4
ForgeMasters » Devlog
This week I've added a new gameplay system, new mob and few improvements:
Gameplay:
- Resistance system: Units have a resistance bar and once is filled up it does additional effects. Right now only Fire damage is implemented and at the moment it just does extra damage.
- Refactored attack system to support multiple animations and support After Effects system.
Enemies:
- Archers now shoot arrows with fire damage.
- New mob, has Ground Slam attack and Spin Attack with After Effect Push
No new cards sadly, currently working on buff system, buff area and unit; after trying to migrate to ue4.25 mostly for new particle system. This month is almost over and I rather have all the systems implemented by the end of it and next month start to add content for the demo.
Files
ForgeMastersPrototype1.4.zip 135 MB
Jun 25, 2020
Get ForgeMasters
ForgeMasters
Roguelite Strategy DeckBuider
More posts
- Project delayedDec 04, 2020
- ForgeMasters DevLog #3Jun 18, 2020
- ForgeMasters DevLog #2Jun 11, 2020
- ForgeMasters DevLog #1Jun 04, 2020
Leave a comment
Log in with itch.io to leave a comment.